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A few things to think about before starting your game based learning project
1. Pick your platform
Before you start your project you need to think about the software
and/or game engine that you are going to use. It could be anything from
Flash to
Unity but you need to select careful and think about whether it
can be used at your target environment.
2. You are designing for the users not you!
You may want to build a triple A first game experience like Tour of Duty
or Angry Birds but your users come first. Remember that you are
designing for them and not for you!
3. What is the learning experience?
What do you want to involve in your game? What do you want your learner
to experience? Are there specific learner objectives that you want to
link with game experiences?
4. Play some games
Play some games! Mini-games, hand held games, sports, action, adventure
- basically play as many as you can (within reason!). If you are new to
game design and development it will help you understand game scoring,
mechanics and what is interesting you when you play games.
5. Don't pick game based learning for the sake of it
Like any software project you need to make sure that the development
platform and the solution is what you need. Don't get stuck into
thinking that you must develop a game based learning project if its not
what you need.
For more information about Game Based Learning
contact us today.
Downloads
For more info on our services download the brochure and credentials via the links below.
Brochure Download (pdf)
Credentials Download (pdf)
